This blog entry shows the progress of my first model for the assignment, it is of a chameleon.
I started off with a cube, and used the scale and move tool to create the right shape for the body of the chameleon. I added more edges as I needed them. I extruded a set of basic legs also. (These were removed at a later stage, as I disliked them.)
I started off with a cube, and used the scale and move tool to create the right shape for the body of the chameleon. I added more edges as I needed them. I extruded a set of basic legs also. (These were removed at a later stage, as I disliked them.)
Next, I extruded a tail from the back of the body, and curved it using the rotation tool and soft selection, but this did not prove to be as effective as I hoped.
Next, I decided to use the loft tool to make a very curly tail for the Chameleon. Once I had made the loft, I attached it to the body and welded the seams together.
Now happy with the tale and the body, I began work on the head. I started with a box and used the scale and move tools to form a basic shape.
From there one, I began to improve on what I already had. Here are some more renders showing this process.
Now that I was happy with the head of the chameleon, I went about attaching it to the body, which I had also made some adjustments to.
I am now working on a new set of legs for the chameleon, I will add these and post the final model before I begin texturing in the next few days. Any constructive criticism is welcome.
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